Create a unity primitive cube plane etc sized similarly to your wall remove its collider and in the mesh.
Unity light passing through walls.
Set the point light s baking property to mixed or baked then bake your lighting data using the lighting tab.
In that case you ll need to be a bit more clever.
You have a point light source behind some walls.
Shadows are the obvious answer however i assume you are using lite and that s not an option.
Light passing through walls 1.
This solution works in other engines like unity and ue4.
You can simulate this in shaders or use raycasts to see if the light is behind a wall.
This solution works in other engines like unity and ue4.
If either of these don t solve.
These options have obvious edge cases that can t be easily resolved.
This is a quick fix for the light bleed that i was having a while ago.
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Although you have enclosed the light indirect light from the light source seems to seep through especially on the ceiling and the floor.
That s why shadows exist.